PROJECT TEAM
Lead Artist Yandell
Walton is based in
Naarm (Melbourne Australian), working at the intersection of environmental
art, emerging technologies, and embodied experience. Spending a lot of time growing on Kuku Yalanji
Country in the Daintree Rainforest has shaped her connection to forest
ecosystems. Her work emerges from deep site-responsive research, informed by
immersive field trips and residencies.
She creates large-scale, immersive installations that merge the digital and the physical, employing tools such as photogrammetry, motion capture, and real-time game engines. These works often incorporate live or recorded data, producing ecosystems that are dynamic, responsive, and evolving. Through these machinic collaborations, she seeks to decentre the human and imagine new ways of sensing, feeling, and co-creating with more-than-human agencies.
In 2023 she was selected for the Labverde program in the Amazon Rainforest and recieved the BigCi Environmental Art Prize in 2025.
She creates large-scale, immersive installations that merge the digital and the physical, employing tools such as photogrammetry, motion capture, and real-time game engines. These works often incorporate live or recorded data, producing ecosystems that are dynamic, responsive, and evolving. Through these machinic collaborations, she seeks to decentre the human and imagine new ways of sensing, feeling, and co-creating with more-than-human agencies.
In 2023 she was selected for the Labverde program in the Amazon Rainforest and recieved the BigCi Environmental Art Prize in 2025.
Currently undertaking a PhD in Fine Art at the University of Melbourne,
her research explores cross-species embodiment and distributed agency within
computational media. Alongside this, she is engaged in a bespoke Australian Network for Art and Technology (ANAT) residency
in partnership with South East Water, developing new work that uses aquatic
data to generate shifting digital environments. her practice aims to challenge
human-centred perspectives and offer new modes of ecological awareness.
Her work has been commissioned, exhibited, and awarded nationally and internationally including ART+CLIMATE=CHANGE Festival (Australia), Light City Baltimore (USA), Digital Graffiti Florida (USA), International Symposium of Electronic Art (Australia).
https://yandellwalton.com/
Her work has been commissioned, exhibited, and awarded nationally and internationally including ART+CLIMATE=CHANGE Festival (Australia), Light City Baltimore (USA), Digital Graffiti Florida (USA), International Symposium of Electronic Art (Australia).
https://yandellwalton.com/
Harrison Halls’s work situates contemporary performance and dance in experiential art environments. His recent works traverse states of flux within digital and live worlds, working to increase the embodied experience in mixed digital and live performance contexts.
After being awarded a Solitude1 Residency through Chunky Move presented BONANZA! with Dr. Sam Mcgilp, a PerformancexDialogue media artwork. This work was a Green Room Award winner and selected for the Melbourne International Film Festival. He collaborated with Lu Yang on Doku, first at ACMI and then most recently at the Sydney Opera House as well as Body Crysis, alongside NAXS Future. In 2020 Harrison was an invited artist for TPAC’s ADAMLab and was also the recipient of the Chloe Munro AO Fellowship and Expand Lab moving image commision from Adelaide film festival.
After being awarded a Solitude1 Residency through Chunky Move presented BONANZA! with Dr. Sam Mcgilp, a PerformancexDialogue media artwork. This work was a Green Room Award winner and selected for the Melbourne International Film Festival. He collaborated with Lu Yang on Doku, first at ACMI and then most recently at the Sydney Opera House as well as Body Crysis, alongside NAXS Future. In 2020 Harrison was an invited artist for TPAC’s ADAMLab and was also the recipient of the Chloe Munro AO Fellowship and Expand Lab moving image commision from Adelaide film festival.
In Ecological Adaptation Harrison works across choreography whilst deepening his practice in motion capture, working to enhance embodiment within the tech ecology of the work and its impact on audiences.
Yandell and Harrison have been working together through an experimental studio practice since 2022 during a City of Melbourne Boyd Studio residency.
https://harrisonhall.com.au/
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Yandell and Harrison have been working together through an experimental studio practice since 2022 during a City of Melbourne Boyd Studio residency.
https://harrisonhall.com.au/

Liam Somerville (aka CAPITAL WASTE) is a cinematographer and new media digital artist living and working from Tarntanya/ Kaurna Yerta (Adelaide, SA). Emerging from a background in film and television Somerville has been experimenting with alternative moving image mediums from game development in Unreal Engine, XR/VR experiences, large-scale outdoor projection works, durational performances, gallery installations, virtual production and realtime live visuals. With recent projects including ECSTATIC UTOPIAN FANTASY - a durational performance at Soft Centre 2025, PROJECT : EARTH - live immersive AV immersive theatre, live UE visuals for apocalyptic pop act Plastiq and ESCHATECH VR, a VR post-human simulation of the last 100 seconds of humanity made as part of the ASSEMBLAGE: Artist Residency at Flinders University.
His work has been performed/exhibited at AGSA, NGV, MCA, Soft Centre, Samstag Museum of Art, WoMAdelaide, Unsound Festival, Illuminate Adelaide, Immersive Light and Art (ILA) and Denver Museum of Science.
Collaborating live visuals with musical acts such as M.I.A., Pussy Riot, Gabber Modus Operandi, EYE, Plastiq, female wizard, DJ Plead, kode9.
Yandell and Liam were shortlisted for the Expand Lab commission in 2023 for their collaborative project Togetherverse.
https://capitalwastepictures.com/
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Collaborating live visuals with musical acts such as M.I.A., Pussy Riot, Gabber Modus Operandi, EYE, Plastiq, female wizard, DJ Plead, kode9.
Yandell and Liam were shortlisted for the Expand Lab commission in 2023 for their collaborative project Togetherverse.
https://capitalwastepictures.com/

Patty Preece is a sound artist, electronic music producer, and researcher exploring posthuman approaches to sound, immersivity, and performance ecologies. Their practice investigates how sound can articulate interconnections between human and more-than-human agencies through relational and material processes.
Working with field recordings, analogue synthesis, and spatial mixing, Patty creates performance ecosystems that merge the natural and the technological. Their work foregrounds listening as an embodied, ecological practice, engaging audiences in multisensory encounters that dissolve fixed boundaries between performer, environment, and sound itself.

Nicholas Moloney is a Naarm (Melbourne) based lighting designer. He is a graduate of Melbourne Polytechnic as well as the Victorian College of the Arts, where he received a Melbourne Global Scholars Award to travel to Taiwan to attend the World Stage Design conference as well as receiving the Lionel Gell Production Scholarship. In addition to freelancing, Nicholas can be found working as an assistant at Additive Lighting.
Recent design credits include NEWRETRO by Lucy Guerin Inc (2023), Escalate by Throw Catch Collective (2023), Cygnets by The Liminal Space (2023), Yung Lung by Chunky Move (2022) and She Is Vigilante by Bridget Balodis & Krystalla Pearce (2019).